Day-one pollsi
No account needed. Type your name once so the Guild Master knows who picked what, then answer each one. You can change your answer any time.
launches Nov 4
The forest is waking up.
Hashenvale is coming back for WoW Forever — the old crew, new races, new class combos, a whole new Azeroth at level 60. Before day one, tell us what you're rolling.
No account needed. Type your name once so the Guild Master knows who picked what, then answer each one. You can change your answer any time.
Read this once, then never take anything here to heart. Semi-casual is the word.
Nobody here is on a payroll. Most of us are parents, most of us have jobs, and everyone plays when they can. Some of us will pour 40-plus hours a week into this — more than a job — but that's on us, not on you.
The Guild Master lives here. Dungeons, 10-man raids, whatever's up: it gets built with whoever is online and whoever we can find — pugs included. If half the guild logs off for a month, nothing stops.
Real-life friends who want a sure spot in a group just say so. The first slots are theirs; the rest fill up with the guild, then with pugs. A 10-man is easy to fill when the first spots are already friends.
Every dungeon night and every raid is posted in Discord ahead of time. That's where you sign up — not here.
If you're on the roster and we haven't heard from you between an hour and half an hour before start, your spot gets filled. We don't wait for anyone to log in, least of all someone who didn't say a word. The raid just goes. Warn us and it's fine; don't, and it's still fine.
Everyone rolls on every boss. Winning an item doesn't take you out of the next roll — if the dice love you, three items in one run is fair game. Main spec beats off spec on every roll, always. The mechanic, from day one: main spec rolls /roll (1–100); off spec rolls /roll 99 (1–99). A plain /roll on an off-spec item is VOID — reroll /roll 99 or it doesn't count. Nobody sulks over a roll. The full loot rules come later; this part is set in stone.
Nothing is decided yet — that's what the polls above are for. The guild leans PvP, but it's your call: vote, and where the guild lands is where we all go. Whatever it is, we play it together. Hardcore comes after launch; when it does, there'll be Hardcore events and a look at running the guild there as well.
All of it — every quest, every zone, every dungeon and raid, PvP, and every achievement if they exist. No rush, no pressure, but the goal is to see everything Forever has. The beta opens Sep 17; what we learn there feeds this site, so everyone starts launch day knowing more.
If you can't make it, nothing happens. If you didn't warn us, nothing happens. If you're there — even better: a sure spot, next to people you actually know.
Five ranks, same as the first time around.
Ranks subject to change.
Invite-only until launch. Friends of the guild have a code — ask a Bonglord. The doors open to everyone once WoW Forever is live.