The campaign

Ten ranks, from Peon to Warchief, and anyone can climb them. One coin: guild XP. Everything your character does pays it - every kill, every node, every quest, every craft - double with a guildie beside you, and it never ends: at level 60 your character keeps earning. Your guild level, with every mission of the chapter, is the rank. Each rank carries the Horde's own lore - and that lore is what its chapter asks of you.

A first draft, tuned as the guild plays: the guild level each rank asks is a first number and will move with testing. Guild XP counts from a character's first day with the addon. A mission marked 'not counted yet' holds no one back. A rank, once held, is never lost - unless you leave the guild, which starts everything over. What a rank gives arrives in the game with the guild itself on launch day. The beta is the rehearsal.

…